Today formally launched the 6.2.3 version, then went to the loved DPS analog version Ranking of time. The second edition of the profession has done a lot of adjustments, most occupational injuries are improved, and the return of courage points to professional equipment and so increase the 10, with a look at it. Finally, to emphasize that the list simply stakes, combat is not much reference value.
Analysis of occupational rankings
Master: equipment and other higher, DPS enhance greater career, plus unparalleled explosive 795 orange ring conferred doomed 6.2.3 of the list is still the standard outcome.
Rogue: 6.2 DPS itself on the very good, sharp thief continues to rank second, but if other equipment to enhance some of the words and then should be able to go beyond the Master summit.
Paladin: 6.2.3 version which, winner of all skill damage increased by 8%, plus eat outbreak itself is a profession, and therefore the list, enhance the rate is fairly obvious.
Druid: Druids 6.2.3 has been little BUFF, probably about a six percent increase DPS, wild Germany is also the general level of equipment, etc. under pressure over the Master summit.
Warlock: 6.2 on strengthening early BUFF finished, suffering and destruction is still strong, the devil surgery is weak some hope 7.0 Devil surgery changes make it become stronger.
Monks: Monks in 6.2.3 damage increased by about 10%, so the monks ranking points compared to the previous version had improved, but still can not change its status is not high DPS dilemma.
Pastor: Not enhancement, but dark, animal husbandry has made significant rise in the level of equipment and other high ranking, especially thorough shadowpriest have to squeeze into the top 10, as to be able to empty the entropy Well, to put it as if it was the same play.
Shaman: 6.2.3 Shaman few skills improved by 4% of the damage, so small changes lead to its ranking still in the middle and lower reaches, can do so mean ah, another career first ah are increased by 10% 8% Why shaman only to a 4-percent?
Hunter: 6.2 at the beginning of hold up a world of shooting and hunting has lost, and Beastmaster hunting and survival both reciprocal and three accounted for two seats, but the hunter in this real strong stakes professional representation totally do not mind , this time playing group less hunting dad can play?
Warrior: Fury won the small BUFF, but behave poorly at high loading, etc., and warfare since 6.2 was axed after it did, anyway, as long as there is beheaded in nirvana is not afraid to cut, and 7.0 beheaded warrior skills will become the exclusive oh.
DK: 6.2.3 in DK all damage skills have increased by 10 percent, the biggest winner in this version, but the ranking has slipped further, DK has become the worst version of the integrated DPS career, this is not entirely scientific, ah, to It is true that in a very sad reminder, or two days and then take a look at the analog data is not DK’s wrong.
M Hellfire, 795 rings, and other equipment plus 10, to consider the recent single analog DPS career after the adjustment.
So, as expected previously, we are proud of hanging in the second child seat.
Three thieves from top to bottom is keen, assassination, combat.
Ring income: M + 10 analog rings the average damage (in million and please ignore percent sign)
Growth: From 705 no orange ring to enhance the percentage of M + 10,795